![]() Workflow is accelerated thanks to multiple render regions in interactive rendering, the Visual Frame Buffer allowing renders to be saved for quick A / B comparisons, the use of Nitrous for viewport drawing of all Corona Light / proxy / scatter items, and the option to display Corona Scatter objects as pointclouds in the viewport. Corona now also efficiently handles scenes with more than 255 lights. Render times can be reduced by as much as 50 to 70% thanks to the new denoising capability, which is based on the 3D scene information and not just a 2D post-process effect, while adaptive rendering further reduces noise and grain in renders. Title: Corona Renderer 5 Hotfix 2 + Material Library for 3ds Max 2013 – 2021 WinĬorona Renderer for 3ds Max is now available with many new features to this CPU-based un(biased) photorealistic renderer. ![]() Corona Renderer 5 Hotfix 2 + Material Library for 3ds Max 2013 – 2021 Win
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